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Dr. Ilenius Ildephonce

Dr. Ilenius Ildephonce
Head of School
School of Science Computing and Artificial Intelligence
+1 268-484-3900
    • Sofware Engineering, AI for social good,
    • Mixed-Initiative Design in Games,
    • Human computer interaction, Interactive systems and Media ecosystems (Games, Virtual Reality, Extendiverse, Metaverse, etc.)
    1. Allen, C. & Ildephonce, I. (2023). Communicability - A Software Quality Attribute Proposal. In SouthEast Conference. IEEE
    2. Ildephonce, I., & Allen, C. (2022). An Ontological Model to Design the Specifications of Effective Educational Games. In International Conference on Games and Learning Alliance (pp. 335-341). Springer, Cham
    3. Ildephonce, I., Mugisa, E. and Allen, C., 2018, July. Learning Objects in Instructional Serious Game Design. In 2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT) (pp. 119-121). IEEE.
    4. Ildephonce, I., Mugisa, E. and Allen, C., 2015, October. Serious Games: Learner Assessment in Serious Game Design, a Framework for Assessment Metric Identification and Integration in the Game Mechanic. In E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1115-1121). Association for the Advancement of Computing in Education (AACE).
    1. Climate Insights and Knowledge Structures for Economic Sustainability in the Caribbean (Project CliKE) - 299,267 EUR (Co-PI)
    2. Sargassum beaching in Antigua and Barbuda. ECCB - 15000 USD (PI)